Virtual Field Trips

Schedule a virtual field trip this semester to KID Museum — and let your students experience live, facilitated maker learning at its best!

KID Museum virtual field trips are uniquely designed to spark curiosity and cultivate the “mind of a maker” in learners of all ages. We offer many different virtual field trip options, to complement a wide variety of classroom lessons for 1st through 8th graders. Regardless of the topic, our programs encourage students to think deeply, share ideas, take risks, and solve problems together.

Choose among field trips on the engineering design process, coding, sustainable building design, and more. All programs are facilitated by professional maker educators and feature a low instructor-student ratio to engage students and promote interactive learning.

For more details or to arrange a field trip, contact us at fieldtrips@kid-museum.org, and a member of the KID Museum staff will contact you to follow up.

Available Programs

Programs run one hour in length. All field trips are hosted on Zoom. Where noted, programs may require access to additional software that is available for free online.

Most field trips require only common household materials (not provided). A materials list is shared in advance. For programs noted with an asterisk (*), materials are provided as part of the fee.

Pricing: Contact us at fieldtrips@kid-museum.org for more information. For Title I schools, please inquire about available grant funding.

Intro to Stop Motion

Learn the basics of stop motion animation using Cloud Stop Motion software. Using items found around the house, students will enjoy creating their own mini movies that bring inanimate objects to life.

Materials each student should gather: Computer/laptop, pencil, paper, misc. household objects to use in their stop motion movies

Chain Reaction Machine

Students will explore energy transfer as they set up different objects to roll, tip, and swing into each other. They will enjoy creating dramatic chain reactions where they introduce energy at a starting point and watch it move in sequence until the final act!

Materials each student should gather: Household objects such as string, rubber balls, books, boxes, recycled bottles, cans, wire or wire hangers, pencils, cardboard, or graph paper

KID City*

How can we design buildings to address people’s needs? Students will discuss this concept, then apply engineering/design principles as they use paper and cardboard to design and build their own original structures. Best for 1st-2nd grade, adaptable for 3rd-5th. *Materials provided

Things That Fly

What makes a piece of paper spin as it falls or fly the farthest? Combining paper fabrication with an engineering challenge, this field trip teaches students about aerodynamics as they construct and fly paper airplanes, helicopters, and parachutes.

Materials each student should gather: Pencil, paper, ruler, scissors, tape or glue stick

Intro to EDP

Students will learn all about the Engineering/Design Process (EDP) as they work together to plan, organize, and solve a design/build challenge with paper.

Materials each student should gather: Pencils, markers, Graph paper, cardboard or chipboard, cardstock, masking tape

Intro to 3D Digital Design

Using Tinkercad software, students will learn the basics of 3D digital design. They can explore the program even more by creating 3D design of a building.

Materials each student should gather: Computer or laptop with a mouse

Design an Energy-Efficient Lunch box

Designed in partnership with the Pepco Watershed Sustainability Center, this workshop is all about designing with energy in mind. Students will learn about and explore the concepts of heat transfer, energy efficiency and engineering design as they plan, build and test their own energy-efficient lunch box prototype. *Materials provided

Intro to Stop Motion

Learn the basics of stop motion animation using Cloud Stop Motion software. Using items found around the house, students will enjoy creating their own mini movies that bring inanimate objects to life.

Materials each student should gather: Computer/laptop, pencil, paper, misc. household objects to use in their stop motion movies

Chain Reaction Machine

Students will explore energy transfer as they set up different objects to roll, tip, and swing into each other. They will enjoy creating dramatic chain reactions where they introduce energy at a starting point and watch it move in sequence until the final act!

Materials each student should gather: Household objects such as string, rubber balls, books, boxes, recycled bottles, cans, wire or wire hangers, pencils, cardboard, or graph paper

KID City*

How can we design buildings to address people’s needs? Students will discuss this concept, then apply engineering/design principles as they use paper and cardboard to design and build their own original structures. Best for 1st-2nd grade, adaptable for 3rd-5th. *Materials provided

Intro to Scratch

Students learn the basics of coding using Scratch, a basic block programming language for kids. Then they can increase their understanding and confidence by using Scratch to create a short animation.

Materials each student should gather: Computer or laptop

Things That Fly

What makes a piece of paper spin as it falls or fly the farthest? Combining paper fabrication with an engineering challenge, this field trip teaches students about aerodynamics as they construct and fly paper airplanes, helicopters, and parachutes.

Materials each student should gather: Pencil, paper, ruler, scissors, tape or glue stick

Circuits!*

Students will learn all about circuits, starting with a basic circuit that powers an LED. They’ll move on to building a motor circuit, and finally to designing an original invention with moving parts. *Materials provided

Intro to Coding with MakeCode

Students will learn coding using Makecode Arcade. To develop their skills, students will create a classic arcade game where they control a character and collect items. Please note: this field trip lasts 75 minutes.

Materials each student should gather: Computer or laptop

Intro to EDP

Students will learn all about the Engineering/Design Process (EDP) as they work together to plan, organize, and solve a design/build challenge with paper.

Materials each student should gather: Pencils, markers, Graph paper, cardboard or chipboard, cardstock, masking tape

Intro to 3D Digital Design

Using Tinkercad software, students will learn the basics of 3D digital design. They can explore the program even more by creating 3D design of a building.

Materials each student should gather: Computer or laptop with a mouse

Sustainable Building Design Challenge Pt. 1

Students will take a virtual tour of the Pepco WaterShed Sustainability Center to learn about different types of sustainable home design and then design their own sustainable home model in TinkerCAD. Please note: this field trip lasts 75 minutes.

Sustainable Building Design Challenge Pt. 2*

Expanding on Part 1, students will bring their sustainable home designs to life by creating a 3D prototype of their design using cardboard and other maker materials. *Materials provided

Design an Energy-Efficient Lunch box

Designed in partnership with the Pepco Watershed Sustainability Center, this workshop is all about designing with energy in mind. Students will learn about and explore the concepts of heat transfer, energy efficiency and engineering design as they plan, build and test their own energy-efficient lunch box prototype. *Materials provided

Chain Reaction Machine

Students will explore energy transfer as they set up different objects to roll, tip, and swing into each other. They will enjoy creating dramatic chain reactions where they introduce energy at a starting point and watch it move in sequence until the final act!

Materials each student should gather: Household objects such as string, rubber balls, books, boxes, recycled bottles, cans, wire or wire hangers, pencils, cardboard, or graph paper

Intro to Scratch

Students learn the basics of coding using Scratch, a basic block programming language for kids. Then they can increase their understanding and confidence by using Scratch to create a short animation.

Materials each student should gather: Computer or laptop

Circuits!*

Students will learn all about circuits, starting with a basic circuit that powers an LED. They’ll move on to building a motor circuit, and finally to designing an original invention with moving parts. *Materials provided

Intro to Coding with MakeCode

Students will learn coding using Makecode Arcade. To develop their skills, students will create a classic arcade game where they control a character and collect items. Please note: this field trip lasts 75 minutes.

Materials each student should gather: Computer or laptop

Intro to EDP

Students will learn all about the Engineering/Design Process (EDP) as they work together to plan, organize, and solve a design/build challenge with paper.

Materials each student should gather: Pencils, markers, Graph paper, cardboard or chipboard, cardstock, masking tape

Intro to 3D Digital Design

Using Tinkercad software, students will learn the basics of 3D digital design. They can explore the program even more by creating 3D design of a building.

Materials each student should gather: Computer or laptop with a mouse

Sustainable Building Design Challenge Pt. 1

Students will take a virtual tour of the Pepco WaterShed Sustainability Center to learn about different types of sustainable home design and then design their own sustainable home model in TinkerCAD. Please note: this field trip lasts 75 minutes.

Sustainable Building Design Challenge Pt. 2*

Expanding on Part 1, students will bring their sustainable home designs to life by creating a 3D prototype of their design using cardboard and other maker materials. *Materials provided

Design an Energy-Efficient Lunch box

Designed in partnership with the Pepco Watershed Sustainability Center, this workshop is all about designing with energy in mind. Students will learn about and explore the concepts of heat transfer, energy efficiency and engineering design as they plan, build and test their own energy-efficient lunch box prototype. *Materials provided

Additional questions? Email fieldtrips@kid-museum.org.