Fall 2017
October 3 – December 14

KID’s after-school programs give kids the chance to experiment, create and experience something new. Multi-week sessions are offered Tuesdays, Wednesdays, and Thursdays.

Grade Levels
2nd – 4th / 5th – 7th

Price $330 members; $370 nonmembers

Session Length
10-Weeks (No class Thanksgiving week)

Time 4:30 – 6:00

Sewing - Textiles

Tuesdays, October 3 - December 12

Kid City: 3D Design & Print

5th – 7th grade

Learn to model a city in 3D! Create all the elements of a city–buildings, transportation systems, roads, and more. Try out different software to design your objects for 3D printing.

Maker Educator:  Benjamin
Class Size:  8

Wednesdays, October 4 - December 13

Woodcraft 101

2nd – 4th grade

Learn how to use tools and gain new skills in our woodshop. Design, build, and decorate wooden and mixed-media projects that are fun, practical, or both. Participants will also receive Level 1 woodshop certification, making them eligible for weekend workshops and open build sessions. Closed-toe shoes required.

Maker Educator:  Ram
Class Size: 6

Build a Pinball Machine

5th – 7th grade

Design and build your own pinball machine. Add flippers, drain, and plunger to a wood body, and then incorporate bumpers, ramps, electronics, and other elements, like a unique backboard. This class provides a basic overview of power-tools, hand tools, electronics, and mechanisms.

Maker Educator:  Benjamin
Class Size: 6

Thursdays, October 5 - December 14

KIDs Code Club

2nd – 4th grade

Learn the basics of computer programming while creating your own animated stories, interactive projects, video games, and robotic structures. We’ll use Scratch and other exciting, developmentally-appropriate programming tools. This class is perfect for beginner and intermediate programmers.

Maker Educators:  Liza, Amanda
Class Size: 8

Intro to Garment Sewing

5th – 7th grade

Learn to sew a skirt or a pair of pajama pants from scratch! Work with a wide variety of sewing tools and notions. You’ll also learn how to read a commercial sewing pattern, choose appropriate fabrics, cut out pattern pieces, and use a sewing machine to assemble and finish a garment.

Maker Educator:  Emily
Class Size: 6